dc.contributor.author | Fishburn, Joshua | |
dc.contributor.author | Hu, Yifeng | |
dc.contributor.author | Cumiskey, Miles | |
dc.contributor.author | Knutson, Olivia | |
dc.contributor.author | La Capria, Kathryn | |
dc.contributor.author | Amarosa, Deanna | |
dc.date.accessioned | 2022-06-27T17:23:45Z | |
dc.date.available | 2022-06-27T17:23:45Z | |
dc.date.issued | 2020-06 | |
dc.identifier.citation | Fishburn, J., Hu, Y., Cumiskey, M., Knutson, O., La Capria, K., & Amarosa, D. (2020). Reflection on a design process for an educational game on mindful drinking. Proceedings of the 2020 DiGRA International Conference: Play Everywhere. | en_US |
dc.identifier.uri | http://www.digra.org/digital-library/publications/reflection-on-a-design-process-for-an-educational-game-on-mindful-drinking/ | |
dc.identifier.uri | http://dr.tcnj.edu/handle/2900/4020 | |
dc.description | Department of Design and Creative Technology | en_US |
dc.description | Department of Communication Studies | en_US |
dc.description | File not available for download due to copyright restrictions | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | Digital Games Research Association (DiGRA) | en_US |
dc.subject | Educational game | en_US |
dc.subject | Game design | en_US |
dc.subject | Design reflection | en_US |
dc.subject | Interdisciplinarity | en_US |
dc.subject | Collaboration | en_US |
dc.subject | Educational games | en_US |
dc.subject | Video games--Design | en_US |
dc.title | Reflection on a design process for an educational game on mindful drinking | en_US |
dc.type | Conference Publication | en_US |
dc.type | Text | en_US |
prism.publicationName | Proceedings of the 2020 DiGRA International Conference: Play Everywhere | en_US |
prism.startingPage | 1 | |
prism.endingPage | 3 | |