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dc.contributor.authorFishburn, Joshua
dc.contributor.authorHu, Yifeng
dc.contributor.authorCumiskey, Miles
dc.contributor.authorKnutson, Olivia
dc.contributor.authorLa Capria, Kathryn
dc.contributor.authorAmarosa, Deanna
dc.date.accessioned2022-06-27T17:23:45Z
dc.date.available2022-06-27T17:23:45Z
dc.date.issued2020-06
dc.identifier.citationFishburn, J., Hu, Y., Cumiskey, M., Knutson, O., La Capria, K., & Amarosa, D. (2020). Reflection on a design process for an educational game on mindful drinking. Proceedings of the 2020 DiGRA International Conference: Play Everywhere.en_US
dc.identifier.urihttp://www.digra.org/digital-library/publications/reflection-on-a-design-process-for-an-educational-game-on-mindful-drinking/
dc.identifier.urihttp://dr.tcnj.edu/handle/2900/4020
dc.descriptionDepartment of Design and Creative Technologyen_US
dc.descriptionDepartment of Communication Studiesen_US
dc.descriptionFile not available for download due to copyright restrictionsen_US
dc.language.isoen_USen_US
dc.publisherDigital Games Research Association (DiGRA)en_US
dc.subjectEducational gameen_US
dc.subjectGame designen_US
dc.subjectDesign reflectionen_US
dc.subjectInterdisciplinarityen_US
dc.subjectCollaborationen_US
dc.subjectEducational gamesen_US
dc.subjectVideo games--Designen_US
dc.titleReflection on a design process for an educational game on mindful drinkingen_US
dc.typeConference Publicationen_US
dc.typeTexten_US
prism.publicationNameProceedings of the 2020 DiGRA International Conference: Play Everywhereen_US
prism.startingPage1
prism.endingPage3


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